So there i was, minding my own business, trying to aim for the head, when all of a sudden the grenade indicator appeared, and then, just like a motherfucker, it doubled ... tripled. Just before i realized what happened i found myself blown up into the stratosphere by the vast number of frag explosions.
Moments earlier :
Bored of EVE i decided to try out some action, my nationalism was low so i tried some Call of Duty , what better way to throw away that boredom, other than filling the enemy with led >:) I installed the game, configured it, and VOILA, i entered the realm of Modern Warfare. Unlike other games i know, Call of Duty decided to play some SPORE, and evolution managed to grab it and threw it out into the real world. Now we`re not fighting blue blooded nazies, now we`re fighting emo terrorists, and radioactive dogs, and rabid dogs, and radiation, and helicopters, and best of all, at some point you actually find and capture the emo leader, enjoy a nuke blowing up in your ass and even a few "stealth" moments.
Generally, this game is ok, somewhere above ok even. As i went through the single player i was mostly amazed, i was even enjoying the game, though there were some moments when i wanted to throw the fucking PC out the window. I never managed to figure out why all potential good games have big good bugs and glitches. For starters, i never figured out why the hell do i have to wait for a team mate to open up a door for me, sure sometimes that`s a good thing, but try to picture yourself near the fucking and the fucking objective point is after the fucking door. Not having an "open fucking door" button really sucks, i thought the dev team figured that out by now. One of the most possible reasons for not having the magical "open door" button may be the stick to the storyline idea, but let me say just this, if your team mates have a few path finding problems or need to be triggered by the player to do something, then the player is knee deep in an ocean of shit. In most of the team misions i found myself somewhere deep in the battlefield and my fucking team was near the start zone, probably because i rushed ahead, but let`s be real here, all was great but apparently, i skipped out on the storyline and the mission wouldn`t continue/door would not open unless a specific team member would be there open the door.
The singleplayer missions are the clasic ones : go there kill that/ protect something/ run like hell/run like hell after a nigger and capture him/ go there kill that, but this time using a sniper. Most of them are okay, but when i had to look for the emo leader in each and every house in a sad little village, it all seemed like a big fucking cliche. Of course the emo leader will be in the house surrounded by blades/blood/and guards, of course the other houses are a waste of time, and of course going straight for the house would be the fastest way in, but no, I had to check out each and every mother fucking house before i reached the one that really mattered. One thing kept bugging me though, throught the campaign you keep switching from one character to another, both fighting on the same side however but they have nothing to do one with each other, so why not just ask the player at the beginning the simple yet marvelous questions : On which side do you wanna be? PUNK! Another sad yet annoying part were the dog fights, this is just sad to be honest, out of all the battles all the possibilities, when a dog attacks it seems that the ocean of shittynes is being poured on me, they just had to add it, the worlds most fucked up moment in all action games, the one, the only, the "press X button NOT DO DIE", if you don`t press it, you die, if you press it too late or too soon, you die, le fuck.
Overall, the single player was quite ok, the soundtracks did their job high above ok, and the graphics are strong enough to make the player feel as if he is really participating in the blood bath.
The multiplayer however turned out be more than simple fun, for a few straight days i found myself addicted to it. The mods are pretty much standard, except for the hardcore, but the gameplay itself is simply fantastic. The more you kill the more xp you gather and from time to time you might actually level up, in military ranks, unlocking better and better weapons and some interesting perks, like bullet penetration, damage, grenade blast. The fights are usually fast, the ways to kill are fun and the potential drama is almost divine, the death cam exists ( after you die it shows the possition of your killer) and after a few straight kills (without dying) you can use the recon chopper to show your enemies on the radar, a useful tool indeed, but after even more straight kills you can actually call in an air strike to blow the motherfuckers sky high.
Best of all i loved the multiplayer maps, from cities to hangars and straight on the field, they were simply great, with plenty of potential sniper locations, best suited for various perks and let`s not forget, the potential drama.
Tuesday, October 7, 2008
Call of grenades !!
by
MisterDevil
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